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Draco-Draconus

Age/Gender: n/a, Male
Location: King of Prussia, PA
Job: Professional Slacker

Underappreciated Video Games: Advance Wars Fire Emblem

Newgrounds Stats

Sign-Up Date:
6/11/06

Level: 9
Aura: Neutral

Rank: Civilian
Blams: 5
Saves: 2
Rank #: 134,503

Whistle Status: Garbage

Exp. Points: 730 / 900
Exp. Rank #: 40,541
Voting Pow.: 5.09 votes

All Flash Reviews

9 Reviews | 0 w/ Responses

Score: 8
Strategy Defense 2

"Good work"

submission: Strategy Defense 2
date: January 3, 2008

Just like the first, this is an original and fun RPG. However, there are a few flaws in this one:
- The Tank form is really, really overpowered. If you manage to get to level 18 before the final battle, the enemies do really, really pathetic damage to you. Also, even though the final stage of the final battle has many of the same enemy, your party members as do enough damage that one could kill all of them within 5~10 turns. Also, the player gets a bit TOO much money to spend, enough that the final few stages become pathetic in difficulty.

- I think that maybe you should and a few more usable spells (for the main character), as due to the HP of most of the enemies, magic (of your main) becomes of no use to you after the first branching. This adds on to the first part, as due to the lack of money spent on magic and magic replenishing items, you have a surplus of items that makes any damage taken a negligible amount.

Overall, very good game, keep up the good work!

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Score: 10
Mardek Rpg: Chapter 2

"Just to Reiterate..."

date: December 17, 2007

...as you've heard me say it enough on the Fig Hunter Forums: This is by far THE best game you've made so far. Even when it's compared when the initial Beta Testing was released back in August, this shows a vast improvement in creativity [more sidequests, huzzah!] and implementing your distinct...eccentrities [Description of the Zombie Dragon in the Bestiary]. However, a few, very minor things could be done. First, next time, if the game requires as much processing power as this does, make a screen before the title where the message about requiring the latest version of Flash Player is the only message on the screen. Also, considering how many people have complained about the difficulty (which is fairly amusing, as I've found that the only 'difficult' boss is the Zombie Dragon, which is logical considering it killed Social Fox [people who say "The World Saviour's are too hard!", do everyone a favor and shut up.]), perhaps a 'difficulty setting' should be implemented. Then again, having a basic knowledge of your personality, the "easy" setting would probably give all enemies half their normal HP, triple the normal experience, and a note before the beginning of the game that would taunt the player for being too lazy to try and actually win. Ah well, keep up the good work, can't wait to help you Beta Test Mardek 3!
Karikasa

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Score: 9
Strategy Defense

"Very nice..."

submission: Strategy Defense
date: October 20, 2007

It's been a while since I've played a game on Newgrounds which was so high quality all across the boards. First off, I really, really like the gameplay style, it reminds me a lot of Fire Emblem and Advance Wars, except One unit against many, and only able to go either verticallly or horizontally during any given movement phase. Also, it was more of a challenge than many of the other defense/RPG games I've played here, but not so much that it became annoying. However, there are a few things you might want to change if you make a sequel/updates. First, the experience gauge needs to be made less simplistic. I understand that doubling the experience needed to uprgrade to each succeeding level is easy, but in the later levels it becomes a bit of a hassle. Second, it does get a bit repetitive after a while, as you still have the same unit (albeit in various forms) with just beefed-up versions of the same power-ups. Other than that, this game is amazing. Keep up the good work!

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Score: 7
Flash RPG Tower Defense

"Good Concept but..."

date: October 14, 2007

Too easy. The first few levels were of decent difficulty, but once you got the Mine the rest of the game is as easy as can be. As I'm writing this, my game is on level 747, with a score of 167,803, and with 1,691,011,725 gold. How does this prove that the game is easy, and not that I have no life? Simple, I've let the game run itself for about 75% of the time, all that's necessary is an upgrade every 100 or so levels. You need to increase the difficulty of the enemies by a lot to make up for the fact that it's so easy to accumulate money. Other than that, it's pretty good.

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Score: 8
Tell Me You Love Me

"Heh..."

date: February 15, 2007

To begin, allow me to say this: many flash artists who have done short romance bits like this have given in to demand, and done some stupid Hentai flash. Congrats on not being one of them. You have integrity in your work, and even if the graphics are not great, the message behind it came through perfectly. Moreover, it's obvious that your heart went into this, and that is many times the deciding factor of whether a flash is good or not. Keep up the good work kid, and don't let the sellouts get ya down!
DD

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Score: 7
Battle!

"Not bad..."

submission: Battle!
date: November 22, 2006

...but it could be better. And in response to the last reviewer, did you ever stop to think that maybe your strategy simply sucked? I've gotten up to level 100 on this easily, therefore your complaint is null and void.

To EviLudy: Stop using the exact same battle engine for every single game you make. It wasn't great to begin with, so stop reusing the failure.

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Score: 7
nbcrew #1 "snitch"

"Ninja Burger FTW!!!!!!!"

submission: nbcrew #1 "snitch"
date: August 20, 2006

Although this wasn't even close to the best animation I've ever seen, I had to do with Ninja Burger, so I had to watch. Not bad, though the Ninja Burger book should be made into a flash movie for better results.

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Score: 9
Auf Achse

"PWNAGE"

submission: Auf Achse
date: June 14, 2006

Back when I got my first computer and when I first started using Newgrounds, this was one of the first things I watched (it was about a month after it first was released). I loved it then, I still love it now. Keep up the good work!

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Score: 8
Newgrounds SIM v 1.2

"Accurate AND Fun: What a Concept!"

date: June 11, 2006

Overall, this gives a pretty accurate description of what being a Flash Creator/Member of newgrounds actually is like. Good job, though having there be more variety in the possible actions (submit movie, blam/protect, etc.) would be a good thing to add if and/or when you improve it.

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